A faithful wife takes action when it becomes clear to her that her devious husband has betrayed her.
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In the 1970s, a foundling lad, Patrick “Kitten” Braden, comes of age by leaving his Irish town for London, in part to look for his mother and in part because his trans-gender nature is beyond the town’s understanding.
Naive and idealistic Jefferson Smith, leader of the Boy Rangers, is appointed on a lark by the spineless governor of his state. He is reunited with the state’s senior senator–presidential hopeful and childhood hero, Senator Joseph Paine. In Washington, however, Smith discovers many of the shortcomings of the political process as his earnest goal of a national boys’ camp leads to a conflict with the state political boss, Jim Taylor. Taylor first tries to corrupt Smith and then later attempts to destroy Smith through a scandal.
Fourteen-year-old Mackenzie is sent to live with her uncle in Juneau when her mother can’t care for her anymore. The living situation quickly takes a turn for the worse, and she runs away to rejoin her mother in Seattle. While on her dangerous journey of sleeping in cars and breaking into hotel rooms, she’s drawn to Rene, a lonesome backpacker looking for tranquility in the wilderness.
After federal agents arrest a drug czar and put him on trial, the cartel leader’s vicious son storms a prep school and takes its students hostage. They rebel against the armed intruders and try to take back their academy by any means necessary.
After a stunning victory at a cyber sport tournament, the winning gamers are awarded CDs with a brand new game. After playing this game, each of them is affected with some force, turning their gaming abilities into real ones. They each become the best fighters, shooters and racers in real life. However, this does not go unnoticed. Through blackmail, cheating and bribes, authorities offer the gamers a “job”. But as soon as the lies are revealed it becomes clear that they are not heroes saving their country but nothing more than paid assassins. Moreover, the producer of the game is keeping many more of the same CDs, so many more “heroes” like themselves could also be produced. Now the gamers have to find the CDs and either destroy them or create an army of gamers and rule over all. The team becomes divided into two, each pitted against the other
Set in a post-apocalyptic world, young Thomas is deposited in a community of boys after his memory is erased, soon learning they’re all trapped in a maze that will require him to join forces with fellow “runners” for a shot at escape.